Search found 139 matches
- Wed Jan 04, 2023 5:35 am
- Forum: Tables
- Topic: Star Wars Jedi: Fallen Order | Cosmetics Unlocker, Saber Color Changer and more
- Replies: 70
- Views: 46241
Re: Star Wars Jedi: Fallen Order | Cosmetics Unlocker, Saber Color Changer and more
I found SABER STRUCTURE from base address which will no longer require your "Lighsaber RGB" script. Pointers from playerbase injection to saber colors is what was found. I uploaded image to show the structure. Yes, It is a removal, but anytime you can remove injection and especially injection in th...
- Fri Dec 30, 2022 9:00 am
- Forum: Tables
- Topic: Star Wars Jedi: Fallen Order | Cosmetics Unlocker, Saber Color Changer and more
- Replies: 70
- Views: 46241
Re: Star Wars Jedi: Fallen Order | Cosmetics Unlocker, Saber Color Changer and more
https://i.ibb.co/PWDWqqX/Ask.jpg https://ibb.co/PWDWqqX I have saber structure from your player base address. This could remove the script and the LUA injection. I ask if I can post? I dont like contributing without permission as this is your project and I used your base address injection as the ro...
- Wed Dec 22, 2021 4:37 pm
- Forum: Tables
- Topic: Satisfactory Trainer | 1.2 | CL#176027 (Stable), CL#172183 (Experimental)
- Replies: 155
- Views: 104478
- Sun Dec 19, 2021 3:46 pm
- Forum: Tables
- Topic: Satisfactory Trainer | 1.2 | CL#176027 (Stable), CL#172183 (Experimental)
- Replies: 155
- Views: 104478
Re: Satisfactory Trainer | 1.2 | CL#176027 (Stable), CL#172183 (Experimental)
Newest update has broken the trainer. Activating anything causes Satisfactory to crash Satisfactory Trainer | 1.1 | CL#173879 (Stable), CL#172183 (Experimental) When will it update to CL#176027 The trainer has been updated. Changelog: Fixed a crash that happened because FString::~FString wasn't fou...
- Sun Nov 28, 2021 10:05 pm
- Forum: Tables
- Topic: Satisfactory Trainer | 1.2 | CL#176027 (Stable), CL#172183 (Experimental)
- Replies: 155
- Views: 104478
Re: Satisfactory Trainer | 1.1 | CL#173879 (Stable), CL#172183 (Experimental)
The trainer has been updated.
Changelog:
Changelog:
- Fixed infinite rebar gun ammo.
- Fixed a crash.
- New Cheat: Infinite Rifle Ammo.
- Compatible with: EGS and STEAM
- Sat Nov 27, 2021 6:46 pm
- Forum: Tables
- Topic: Satisfactory Trainer | 1.2 | CL#176027 (Stable), CL#172183 (Experimental)
- Replies: 155
- Views: 104478
Re: Satisfactory Trainer | 1.0.1 | CL#173879 (Stable), CL#172183 (Experimental)
It connects for me at the main menu but any time I enable a feature the game seems to hard crash. Does not seem to mater what feature I enable. CL#173879 I have tried my current save and a new game. Validated game files as well. Are you using the Steam version or the EGS version ? Also, can you giv...
- Thu Nov 25, 2021 9:52 pm
- Forum: Tables
- Topic: Satisfactory Trainer | 1.2 | CL#176027 (Stable), CL#172183 (Experimental)
- Replies: 155
- Views: 104478
Re: Satisfactory Trainer | 1.0.1 | CL#173879 (Stable), CL#172183 (Experimental)
If I knew how I would help update but is there any chance of a update for the latest patch? You all are amazing and thank you for your time. A cursory check shows that the latest version of the trainer (1.0.1) works on the latest version of the stable branch (CL#173879). Please always test if it wo...
- Fri Nov 12, 2021 5:53 pm
- Forum: Tables
- Topic: Satisfactory Trainer | 1.2 | CL#176027 (Stable), CL#172183 (Experimental)
- Replies: 155
- Views: 104478
- Tue Nov 02, 2021 7:35 pm
- Forum: Tables
- Topic: Satisfactory Trainer | 1.2 | CL#176027 (Stable), CL#172183 (Experimental)
- Replies: 155
- Views: 104478
Re: Satisfactory | 1.28 | CL#125236 (Stable) | Noclip, Tele, CJBok Scripts, (+Item Spawner)
I've updated the table again. A new feature and a fix to an existing feature. Changelog: Removed StaticLoadObject in favor of StaticFindObject. New Cheat : Teleport To Ping. Enable this & when you ping you will get teleported to the pinged location. Updated Cheat : Machine Editor -> Clockspeed. Whe...
- Thu Sep 30, 2021 1:11 am
- Forum: Tables
- Topic: Satisfactory Trainer | 1.2 | CL#176027 (Stable), CL#172183 (Experimental)
- Replies: 155
- Views: 104478
Satisfactory Trainer | 1.0.0 | CL#163716 (Stable)
I've released a trainer for the latest version of Satisfactory (stable branch).
It's using a new scripting system that I created.
More information & download in the first post.
It's using a new scripting system that I created.
More information & download in the first post.
- Sat Aug 21, 2021 7:17 pm
- Forum: Generic Tutorials
- Topic: [Guide] Introduction to Unreal Engine 4 Hacking w/ Dumped Objects
- Replies: 10
- Views: 49044
Re: [Guide] Introduction to Unreal Engine 4 Hacking w/ Dumped Objects
or is it just across multiple game session from the same game version? This particular offset is for the member variable Offset_Internal , and the offset of member variables in a struct doesn't typically change unless the devs add another member variable before it or if they simply move the variabl...
- Sat Aug 21, 2021 3:43 pm
- Forum: Generic Tutorials
- Topic: [Guide] Introduction to Unreal Engine 4 Hacking w/ Dumped Objects
- Replies: 10
- Views: 49044
Re: [Guide] Introduction to Unreal Engine 4 Hacking w/ Dumped Objects
Here's a screenshot that might help explain about the offsets visually. This is specifically the memory structure of the 'mCurrentHealth' property. https://www.dropbox.com/s/pbu75lc8j4x5m7v/7tuRbwwwM9.png?dl=1 Mirror: https://i.imgur.com/xEwkqFM.png Hopefully you can see what I mean by ignoring num...
- Fri Aug 20, 2021 10:32 am
- Forum: Generic Tutorials
- Topic: [Guide] Introduction to Unreal Engine 4 Hacking w/ Dumped Objects
- Replies: 10
- Views: 49044
Re: [Guide] Introduction to Unreal Engine 4 Hacking w/ Dumped Objects
This is one of the better UE4 cheat tutorial out there, thanks! However, I was kinda lost around the part about 0x44 offset, simply couldn't follow up with your progress; would be much better should you have included screenshots... Man, UE4 game cheating seems much harder than anything else (like n...
- Thu Aug 05, 2021 9:56 am
- Forum: Generic Tutorials
- Topic: [Guide] Introduction to Unreal Engine 4 Hacking w/ Dumped Objects
- Replies: 10
- Views: 49044
Re: [Guide] Introduction to Unreal Engine 4 Hacking w/ Dumped Objects
You're very welcome!aSwedishMagyar wrote: ↑Thu Aug 05, 2021 2:30 amI wanted to stop by and thank you for this concise explanation. It was immensely helpful and allowed me to figure out how to generate my own UE4 structures on a game-by-game basis.
I wish you well in your UE4 hacking journey.
- Wed Jul 14, 2021 8:29 pm
- Forum: General Discussions
- Topic: Search Feature
- Replies: 14
- Views: 26322
Re: Search Feature
The thing that bothered me so much about your post that made me want to reply was the attitude of telling someone who has the power to do something about a potential problem to ignore the potential problem with seemingly no proof of the problem not existing. It works both ways, because until they p...