Search found 19 matches

by kkpcn001
Mon Mar 25, 2024 7:07 pm
Forum: Tables
Topic: HELLDIVERS 2
Replies: 2650
Views: 390452

Re: HELLDIVERS 2

I'm ashamed of the guys who don't open source
by kkpcn001
Mon Mar 25, 2024 7:03 pm
Forum: Tables
Topic: HELLDIVERS 2
Replies: 2650
Views: 390452

Re: HELLDIVERS 2

aobscanmodule(SuperWeapon,game.dll,41 8B 7D 38 49 8B D6 66 0F 6E 70 04 0F 5B F6 85 FF)//there are two matching symbols here, the first is a laser weapon and the second is a ammunition weapon alloc(newmem,$1000) newmem: mov [rax+0x04],999999 mov [rax+0x08],999999 mov [rax+0x0C],999999 mov [rax+0x10],...
by kkpcn001
Mon Mar 25, 2024 3:11 pm
Forum: Tables
Topic: HELLDIVERS 2
Replies: 2650
Views: 390452

Re: HELLDIVERS 2

game.dll+C885E9 - 49 8B 84 C8 E01DB701 - mov rax,[r8+rcx*8+01B71DE0] game.dll+C885F1 - 41 8B 7D 38 - mov edi,[r13+38] game.dll+C885F5 - 49 8B D6 - mov rdx,r14 game.dll+C885F8 - 66 0F6E 70 04 - movd xmm6,[rax+04] game.dll+C885FD - 0F5B F6 - cvtdq2ps xmm6,xmm6 mov rax,[r8+rcx*8+01B71DE0]: r8 is the ba...
by kkpcn001
Thu Mar 21, 2024 10:34 am
Forum: Tables
Topic: HELLDIVERS 2
Replies: 2650
Views: 390452

Re: HELLDIVERS 2

Does anyone have a Super Damage script ? The one i was using is crashing the game after the patch, this one: [ENABLE] aobscanmodule(ohk,game.dll,89 87 44 64 00 00) registersymbol(ohk) alloc(newmem,$1000,ohk) alloc(number,4) label(code) label(enemy) label(return) label(Pcheck) number: dd 0 newmem: c...
by kkpcn001
Mon Mar 18, 2024 10:25 pm
Forum: Tables
Topic: HELLDIVERS 2
Replies: 2650
Views: 390452

Re: HELLDIVERS 2

using CT to no avail
by kkpcn001
Mon Mar 18, 2024 10:02 pm
Forum: Tables
Topic: HELLDIVERS 2
Replies: 2650
Views: 390452

Re: HELLDIVERS 2

oes anyone know how to kill with one hit? With an injection
by kkpcn001
Sun Mar 17, 2024 12:31 pm
Forum: Tables
Topic: HELLDIVERS 2
Replies: 2650
Views: 390452

Re: HELLDIVERS 2

damage hack?
by kkpcn001
Thu Aug 10, 2023 3:58 am
Forum: Tables
Topic: Remnant 2(Hack)
Replies: 11
Views: 2284

Re: Remnant 2(Hack)

ImFont* ImFontAtlas::AddFontDefault(const ImFontConfig* font_cfg_template) { ImFontConfig font_cfg = font_cfg_template ? *font_cfg_template : ImFontConfig(); if (! font_cfg_template) { font_cfg. OversampleH = font_cfg. OversampleV = 1; font_cfg. PixelSnapH = true; } if (font_cfg. SizePixels <= 0.0f)...
by kkpcn001
Wed Aug 09, 2023 11:04 am
Forum: Tables
Topic: Remnant 2(Hack)
Replies: 11
Views: 2284

Re: Remnant 2(Hack)

almago wrote:
Wed Aug 09, 2023 10:57 am
game crashed after Inject DLL, or it just me ?
Perhaps because of your computer environment, I used Imgui to load the default Chinese font file "C:\\Windows\\Fonts\\simhei.ttf". Maybe your computer doesn't have this font, you can try compiling the project yourself and using the English font file.
by kkpcn001
Wed Aug 09, 2023 5:28 am
Forum: Tables
Topic: Remnant 2(Hack)
Replies: 11
Views: 2284

Re: Remnant 2(Hack)

AltFrisky wrote:
Wed Aug 09, 2023 3:17 am
What's the password to extract file from Winrar?
123
by kkpcn001
Wed Aug 09, 2023 1:22 am
Forum: Tables
Topic: Remnant 2(Hack)
Replies: 11
Views: 2284

Re: Remnant 2(Hack)

Evoc wrote:
Tue Aug 08, 2023 5:22 pm
Teleport to ping could certainly be useful thanks! Any chance you could see if it's possible to "force" the power level? It's calculated based on your archetype/weapon levels and it scales the difficulty based on this level, I've looked myself and can't figure it out.
this is SDK,you can try
by kkpcn001
Tue Aug 08, 2023 4:46 pm
Forum: Tables
Topic: Remnant 2(Hack)
Replies: 11
Views: 2284

Remnant 2(Hack)

just open CE -> open process -> view memory -> Tool -> Inject DLL -> Select DllFile -> OK have fun Inject to process. features enabled by default: God mode inf health inf ammo(no reload) inf stamina skill cooldowns disabled switch: press INS : telport all items to self press HOME : change all invent...
by kkpcn001
Tue Aug 08, 2023 4:21 pm
Forum: Tables
Topic: Remnant 2 (Steam)
Replies: 622
Views: 175207

Re: Remnant 2 (Steam)

Inject to process features enabled by default: God mode inf health inf ammo(no reload) inf stamina skill cooldowns disabled switch: press INS : telport all items to self press HOME : change all inventory items to 999 and weapons to +255 press F1 ON/OFF easymode (right button Lock monsters and set h...
by kkpcn001
Tue Aug 08, 2023 4:04 pm
Forum: Tables
Topic: Remnant 2 (Steam)
Replies: 622
Views: 175207

Re: Remnant 2 (Steam)

kkpcn001 wrote:
Tue Aug 08, 2023 3:21 pm
Source code for cheat project(Cpp)
Just uploaded the wrong file, ahahaha
by kkpcn001
Tue Aug 08, 2023 3:34 pm
Forum: Tables
Topic: Remnant 2 (Steam)
Replies: 622
Views: 175207

Re: Remnant 2 (Steam)

Source code for cheat project(Cpp) UE.h/FName::GetName(): FString& GetName() { static FString* (*FNAME_GETNAME)(FName*, FString*) = NULL; if (!FNAME_GETNAME) { auto tmpaddr = FindPattern("Remnant2-Win64-Shipping.exe", "48 8B 56 08 48 8D 8D 18 01 00 00 E8"); FNAME_GETNAME = (decltype(FNAME_GETNAME))...