Search found 6 matches
- Tue May 05, 2020 4:20 am
- Forum: Tables
- Topic: Dark Souls II and Scholar of the First Sin
- Replies: 6
- Views: 68733
Re: Dark Souls II and Scholar of the First Sin
To populate the swap item data you have to drop the item on the ground, then it populates.
- Wed Dec 06, 2017 12:14 am
- Forum: Cheat Engine Lua Scripting
- Topic: Scripting for Dark Souls II SOTFS Movesets and Bullets on the end of attacks
- Replies: 6
- Views: 19705
Re: Scripting for Dark Souls II SOTFS Movesets and Bullets on the end of attacks
Thanks again! After some messing around, I figured it out. You add an offset to get to the address of the attack you are working with (the 5 digit hexadecimal above) to alter the moveset itself. If you want to add bullets, add their offset (038 or 03C) to the 5 digit offset described above (I conver...
- Tue Dec 05, 2017 6:33 pm
- Forum: Cheat Engine Lua Scripting
- Topic: Scripting for Dark Souls II SOTFS Movesets and Bullets on the end of attacks
- Replies: 6
- Views: 19705
Re: Scripting for Dark Souls II SOTFS Movesets and Bullets on the end of attacks
Nvm I found out how you get the param. Thanks for all your help! I'll play around with it and see what I can do. If I have more questions I'll ask. Thanks again!
- Tue Dec 05, 2017 6:01 pm
- Forum: Cheat Engine Lua Scripting
- Topic: Scripting for Dark Souls II SOTFS Movesets and Bullets on the end of attacks
- Replies: 6
- Views: 19705
Re: Scripting for Dark Souls II SOTFS Movesets and Bullets on the end of attacks
The better question would be how did you figure out that that is the WeaponAttackMotionParam? Is there a list or just common sense? Thanks!
- Tue Dec 05, 2017 3:54 pm
- Forum: Cheat Engine Lua Scripting
- Topic: Scripting for Dark Souls II SOTFS Movesets and Bullets on the end of attacks
- Replies: 6
- Views: 19705
Re: Scripting for Dark Souls II SOTFS Movesets and Bullets on the end of attacks
Thank you! That Param is only for adding bullets, yes? What about altering the Moveset itself? (i.e. put running attack from bone fist on smelter sword etc). And the last offset on that param is just for which attack you want the bullet on? Sorry for all the questions, just trying to get this straig...
- Mon Dec 04, 2017 10:36 pm
- Forum: Cheat Engine Lua Scripting
- Topic: Scripting for Dark Souls II SOTFS Movesets and Bullets on the end of attacks
- Replies: 6
- Views: 19705
Scripting for Dark Souls II SOTFS Movesets and Bullets on the end of attacks
Recently, I have been trying to get back into Dark Souls II, and wanted to do some unique builds/runs with altered movesets and bullets on the ends of my attacks. I know how to do this using a cheat table, but it takes a fairly long period of time to set up every time I open the game. I'd like to ma...