The least you could do is say please.cheatenginedead wrote: ↑Fri May 17, 2024 2:47 pmWill these work for Ghost of Tsushima Legends co-op multiplayer mode. You should also add cheats for arrows, xp, skills and teleport
Search found 17 matches
- Fri May 17, 2024 6:39 pm
- Forum: Tables
- Topic: Ghost of Tsushima DIRECTOR'S CUT - table v: 1.0 CT
- Replies: 10
- Views: 3528
Re: Ghost of Tsushima DIRECTOR'S CUT - table v: 1.0 CT
- Thu Apr 25, 2024 1:58 am
- Forum: Tables
- Topic: Death Must Die
- Replies: 25
- Views: 8618
Re: Death Must Die
This is great! I'm curious if there's a way to use this to max out the skill points for all of the characters. Best route I've found so far is to hop in, enable invulnerability, and set the play time to 20 minutes so it spawns all the bosses. Sadly speedhack doesn't seem to work so its a bit of a sl...
- Sat Mar 30, 2024 11:02 pm
- Forum: Tables
- Topic: Dragon's Dogma 2 +14 (table Update20240425)
- Replies: 67
- Views: 27539
Re: Dragon's Dogma 2 +7 c
I keep getting a nearby allocation error when I attempt to use the item replacement code. It was working fine yesterday and the day before, but late last night I started getting the error. Sometimes restarting the DD2 client would resolve it, but its working less and less and now it seems to not wor...
- Sun Mar 24, 2024 3:56 am
- Forum: Tables
- Topic: Dragon's Dogma 2 +14 (table Update20240425)
- Replies: 67
- Views: 27539
Re: Dragon's Dogma 2 +3
I'd be incredibly grateful for something that allows for editing vocation rank DCP since there are some augments I want, but they're gated behind Vocations I don't really care to play (Mage rank 9 for stamina regen augment is rough D:).
- Sun Nov 19, 2023 9:05 pm
- Forum: Single Player Cheat Requests
- Topic: [REQUEST] Death Must Die
- Replies: 103
- Views: 40764
Re: [REQUEST] Death Must Die
Don't suppose we could get something that would let us unbind an item?
- Sun Oct 01, 2023 1:46 am
- Forum: Tables
- Topic: z Cyberpunk 2077
- Replies: 389
- Views: 495277
Re: z Cyberpunk 2077
I was hoping modifying my cybernetic capacity value would be as simple as raising and lowering it a few times while searching for the value. I found four values and while changing them visually affected the UI, it didn't actually raise the cap (still kept hitting the limit). Anyone know a way to act...
- Sat Sep 23, 2023 5:56 pm
- Forum: Tables
- Topic: z Cyberpunk 2077
- Replies: 389
- Views: 495277
Re: z Cyberpunk 2077
Just a heads up: If you go over the required amount for leveling up a skill, the game will give you that much xp and however many levels it would count for the next time you gain XP for that skill (killing with swords for ninjutsu, killing with shotguns for solo, etc)
- Sat Sep 23, 2023 5:35 pm
- Forum: Tables
- Topic: z Cyberpunk 2077
- Replies: 389
- Views: 495277
Re: z Cyberpunk 2077
Would really appreciate a skill progress option for the table. Sucks that fast attack damage is in Shinobi and strong attack is in Solo, forcing you to go both if you're melee
- Wed Aug 23, 2023 10:50 pm
- Forum: Tables
- Topic: z Baldur's Gate 3
- Replies: 6954
- Views: 2290917
Re: z Baldur's Gate 3
Hi, guy trying to swap his Auntie Ethel Boon buff from CHA to CON here
I saw that someone explained how to do this, but the last step of removing the UUID has me stumped as I can't find it on the list.
Anyone know where I can find the alphabet soup id?
I saw that someone explained how to do this, but the last step of removing the UUID has me stumped as I can't find it on the list.
Anyone know where I can find the alphabet soup id?
- Sun Aug 20, 2023 9:05 pm
- Forum: Tables
- Topic: z Baldur's Gate 3
- Replies: 6954
- Views: 2290917
Re: z Baldur's Gate 3
Is it possible to remove a Notable Feature? I want to replace the Auntie Ethel Boon I took for Charisma and replace it with Constitution.
- Fri Aug 18, 2023 1:16 am
- Forum: Tables
- Topic: z Baldur's Gate 3
- Replies: 6954
- Views: 2290917
Re: z Baldur's Gate 3
Is there a way to change my character's name using either the tables or CE itself? Respec'd and the name I chose doesn't fit the new class I'm playing quite as well >.>
- Sat Jul 29, 2023 8:02 am
- Forum: Tables
- Topic: Remnant 2 [Steam]
- Replies: 175
- Views: 74782
Re: Remnant 2 [Steam]
Is there a way to use Cheat Engine to trick the game into thinking you've completed an HC Apoc run? I've been playing legit but its such a stupid requirement to gate some of the old fan favorites behind.
- Wed Jul 26, 2023 7:18 pm
- Forum: Tables
- Topic: Remnant 2 [Steam]
- Replies: 175
- Views: 74782
Re: Remnant 2 [Steam]
I'm curious if we know whether or not the game has any sort of hack/cheat detection. I only want to use the table to max the level on my other archetypes (I already have three at 10) and give myself some scrap since I have upgrade mats but no money to use them. Been playing with a friend and I don't...
- Sat Jul 22, 2023 3:01 pm
- Forum: Tables
- Topic: Remnant 2 [Steam]
- Replies: 175
- Views: 74782
Re: Remnant 2 [Steam]
People in here are being really demanding. Thanks for the effort OP, look forward to whatever else you choose to fiddle with. Do we know if the game has cheat detection/VLC bans? Not looking to cheat in multiplayer, but I would like to mess with my material and scrap values to cut out some grind onc...
- Tue May 16, 2023 12:59 am
- Forum: Tables
- Topic: STAR WARS Jedi: Survivor
- Replies: 28
- Views: 17070
Re: STAR WARS Jedi: Survivor
So this worked for me, but maybe a little too well. I finished messing around with the cosmetics to see what was going to be available and then closed the game and loaded my save from the pre-cheat point, but the debug menu is still there? Is there a way to basically disable/undo what this table has...